Kevin Boone

February 2023

Using the Linux framebuffer in C/C++ -- just the essentials (part 2) (Feb 2023)

This article continues my original framebuffer just the essentials article, by describing how to handle less straightforward framebuffer configurations.

Categories: software development, C, Linux, embedded computing

Using the Linux framebuffer in C/C++ -- just the essentials (Feb 2023)

The absolute minimum information needed to start using the Linux framebuffer as a graphical display in C/C++ applications.

Categories: software development, C, Linux, embedded computing


Have you posted something in response to this page?
Feel free to send a webmention to notify me, giving the URL of the blog or page that refers to this one.