February 2023
Using the Linux framebuffer in C/C++ -- just the essentials
The absolute minimum information needed to start using the Linux framebuffer as a graphical display in C/C++ applications.
Categories: software development, C, Linux, embedded computing
Using the Linux framebuffer in C/C++ -- just the essentials (part 2)
This article continues my original framebuffer just the essentials article, by describing how to handle less straightforward framebuffer configurations.
Categories: software development, C, Linux, embedded computing